Quest
      Quest
      Quest
      Quest

      Quest

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      €29.95
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      The battle between Good and Evil is on! Mordred's evil forces push King Arthur's army to the brink of defeat. Desperation drives Arthur to quickly launch quests to turn the tide. With the help of magic and powerful amulets, Arthur's forces try to unmask Mordred's spies. Quest is a hidden role game for 4 to 10 players (ages 14+) and takes about 30 minutes. Players either serve King Arthur or work for Mordred, with the fate of Britain at stake. The forces of Good win by completing quests or exposing evil spies, while Evil wins by sabotaging quests. If you’ve played The Resistance, you’ll quickly grasp the rules. A game of bluffing, deception, and deduction, with 25 characters to keep things fresh. Will you save Britain or let it fall?

      The battle between Good and Evil is decided now! The vast armies of Mordred’s Evil forces have pushed King Arthur’s forces to the brink of defeat. With the future of Britain hanging by a thread, desperation forces Arthur to quickly launch a series of hastily planned quests to tip the scales in favor of Good. Leaders must choose their teams quickly, with no voting. However, all is not lost. Arthur’s forces have the aid of powerful magic and amulets to unmask Mordred’s spies infiltrating their ranks. And if all else fails, a final, desperate quest could still bring victory. Quest is a hidden role game designed by Don Eskridge and illustrated by Luis Francisco and Weberson Santiago. Suitable for large groups of 4 to 10 players, ages 14 and up, with games lasting around 30 minutes. In Quest, players take on the roles of loyal servants of King Arthur or evil minions of Mordred. The forces of Good win by completing three successful quests or exposing Mordred’s followers in the final quest, while the forces of Evil win by sabotaging three quests and preventing the final opportunity for Good. If you know The Resistance or The Resistance: Avalon (both by the same author), you’ll quickly grasp the rules. Based on the number of players, roles are assigned to identify loyalty to one side or the other. Identities remain secret, except for Mordred’s followers, who know each other from the start. The game unfolds over quests, with a leader forming a team. Members of the expedition take two cards, either Success or Failure. Arthur’s allies always aim for success, but Mordred’s followers can choose whichever result suits them. Here’s the key to the game: when do you bluff, and when do you tell the truth? Players can say anything at any time during the game. Discussion, deception, accusation, and logical deduction are equally important for Good to prevail or Evil to dominate. With 25 different characters to choose from, no two games are alike. Following in the footsteps of The Resistance and The Resistance: Avalon, Quest puts a new spin on the hidden role genre and is sure to thrill even the most experienced players. Decide the fate of Britain by testing your skills of persuasion and deduction!

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      Quest

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